UV Map Texturing

I have successfully unwrapped my UV map and have imported it into Photoshop. I then started to add colour inside of the UV nets.  UV Map

I believe that what I found most difficult was the looking between the map in Photoshop and the the map in Maya to find out which parts were which. I will continue with my texturing to completion although I might change the size from 128 to 1024 purely because i find an interest in using basic textures and bringing it into Photoshop .Overall I believe I will succeed.

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